

One thing that may also help is that most of the errors (9.5 out of 10 I'd assume) we will encounter are related to 1.7.2, because most mod devs went there before 1.7.10, so most of the "why doesn't this work?" being asked will be towards 1.7.2.ġ.7.10 was only a bugfix and the addition of Realms, which shouldn't effect mods much, if at all. It's also the hardest task so its best left for after we have a bit more experience with the API from fixing other stuff. This all being said I have no idea on the packet and network manager stuff for now, but I would advise to leave that stuff for last, because other things we change/fix could change what we will have to do when fixing the networking. Space Engineers is going through a similar networking transition and they basically have to remake the majority of the game, I'm terrified of what that will do to their mods. We're lucky the forge API only changed as much as it did (Although it would be worth the effort to change more if the networking worked as well as KCauldron). Minecraft has been a selfhosted server in single player for a good while now, but what happened in 1.7 was that then entire networking system was changed over to netty this made it more obvious that single player is self-hosted multiplayer due to the extra initialization time that was the tradeoff for better performance. I also found the following post which may be useful: There's a lot of stuff about Packets, Players, and the INetworkManager which seem to be because of the change in the networking code (if I remember right, 1.7 is when singleplayer mode actually became a self-hosted server?). I think this has now become .ArmorMaterial. This moved from namespace to .ForgeDirection. To get out of the zeppelin, simply right-click the ground.Here are the most common errors I can see so far when I build: To idle at a specific height, use the C key. To fly up or down, the default keys are Y for up and X for down, or just hit W or S while looking upwards or downwards. Moving the mouse around will aim the Zeppelin and pressing W will cause you to move in the direction you are facing. The Zeppelin moves very much like a boat, with the addition of vertical motion. Once you insert fuel and little fire is burning, you're ready to fly! Here, you can place Coal to fuel the Zeppelin, or place items in the 9 inventory slots.

Press the R key to open the Zeppelin's inventory screen. After you hop in the your brand new Zeppelin (make sure to deploy it in an open area as it's quite large - roughly 10x10 blocks in length and width) you have to give it fuel before you can travel the world.
